Comments for A Video Game for Designing Robots, with Dan White

Caption: Screenshot of the game RoboCo., Credit: Filament Games

This piece belongs to the series "The K12 Engineering Education Podcast"

Produced by Pius Wong

Other pieces by Pius Wong

Summary: Learning in robotics doesn’t have to take weeks, if you can design, build, and test a robot in hours in a video game. Dan White, CEO of Filament Games, introduces RoboCo, their game meant to teach principles of robotics to players, from the mechanical design all the way to testing in the 3D world. Dan discusses cofounding Filament Games with partners Dan Norton and Alex Stone, what constitutes a good or bad learning game, plans for integrating RoboCo into educational curricula, and more.
 

Caption: PRX default User image

Game mode

I thoroughly enjoyed learning about this video game and the impact it's making in the field of robotics education. Kudos to Dan White for his innovative work, and for more exciting updates and insights, be sure to visit Arceusx.io.

Caption: PRX default User image

Game mode

I thoroughly enjoyed learning about this video game and the impact it's making in the field of robotics education. Kudos to Dan White for his innovative work, and for more exciting updates and insights, be sure to visit Arceusx.io.